A Place for Zero by Angeline Sparagna LoPresti


A Place for Zero

Reviewed By: Andrew Rubino

Author: Angeline Sparagna LoPresti
Illustrator: Phyllis Hornung


Recommended Grade Level: 1st Grade


Content Standards:

CCSS.MATH.CONTENT.1.NBT.B.2.A
10 can be thought of as a bundle of ten ones — called a "ten."

CCSS.MATH.CONTENT.1.NBT.B.2.B
The numbers from 11 to 19 are composed of a ten and one, two, three, four, five, six, seven, eight, or nine ones.

Common Core Standards for Mathematical Practice:

CCSS.MATH.PRACTICE.MP1 
Make sense of problems and persevere in solving them.


Summary:
“A place for Zero” by Angeline Sparagna LoPresti is about a lonely number named Zero and his adventure to discover his place in Digitaria.  Zero constantly finds himself alone because other numbers could play Addemup, but he could not.  Zero never had anything to add.  Zero starts his adventure at Count Infinity’s workshop.  There he discovers he can be used in the Numberator machine that adds two numbers together to create a new number.  In Zero’s case he can be used to create additional 1s.  Inspired by his newly found additive identity, zero becomes curious about his role in multiplication and so he goes to visit King Multiplus.  The King becomes curious and so he attempts to multiply Zero with other numbers.  To everyone’s astonishment, every outcome always led to more zeros.  Zero pushed on and found himself standing next to his other number friends and realized he could create numbers that nobody in Digitaria has ever seen before.  Zero could create numbers like 10, 100, or even 1000!  Zero didn’t have any problems playing Addemup with his friends ever again.


Rating:
I give this book a 5/5 rating.  A Place for Zero is an exciting adventure that will really draw students into the story.  The book contains a vast amount of mathematical lessons to be taught such as multiplication and number placement.  The book also sends a strong message to children about involving everyone in activities, and not letting anyone be alone.
Image result for 5star rating
Classroom Ideas:

1)      Students can create the number given using counter cubes, and then discuss the different methods used to get to the number. For example: two possible ways to get to the number 12, students can group 1 ten and 2 ones, or 12 ones.

2)      Students will be given different digits from 1 to 9. Ask students to calculate how many different combinations of numbers it is possible to create from these digits. Students will record their findings to keep track of their answers and share with the class.

3)      Introduce/review vocabulary words like combination and infinity. In the book, there is a great visual example of what happens when you put the number one next to the number zero. There are also examples of placeholders involving the ones and tens.

4)      Students will be grouped and given a pair of dice and counting cubes. Students will be reminded of the “Addemup” game that Zero couldn’t play in the beginning of our story. Students will be instructed to create their own game with the materials, and then asked to share their games with the class. At the closing of the lesson, Students will be reminded of the value of teamwork. This will connect their team building exercise of creating a game together with the accomplishments of Zero when he worked together with his fellow numbers to create new numbers.

Comments

  1. Your idea to have students create a game of their own is great! Not only is it creative, it reinforces learning this math concept in an organic way. The secondary lesson of teamwork is also a valuable one.

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  2. Andrew,

    The title of this book alone caught my attention. I have rarely seen books that focus on the number zero. Books usually just focus on numbers such as 5, 10 , or a 100. I think during kindergarten and first grade, it is very important to have students understand that zero is an important number. Your fourth classroom idea would be great to implement in a classroom. It will give students the opportunity to work in groups and understand why zero was an important number/character in the book.

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  3. Hello Andrew,

    I think this is a really great book! Children at the age of first grade usually think that 0 is not a number and tend to forget about it. This book, along with your activities will really help them understand the number 0 much more so that they can use it with more consideration!

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  4. I agree with many of your ideas that you posted in your entry. In class, you spoke about this book in a small group and I found this book to be very interesting! I like your classroom ideas such as when you said "Students can create the number given using counter cubes, and then discuss the different methods used to get to the number."

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